The candidate (I think it was linapple) did not have a clear separation of emulation and platform interface.
The other obstacle is the actual emulator codebase. This presents an issue for the 'Double-High-Resolution: 560×192 (16 colors)' mode since the LCD on the GO is 320x240. The main obstacle with Apple II emulation is that majority of popular software targets the Apple IIe. Crashoverride wrote:I did spend some time looking into this a few months ago.